Tusks of Fury in ZZZ: Caesar’s Signature Defense W-Engine Explained
Tusks of Fury is a top Defense W-Engine in Zenless Zone Zero, boosting Caesar’s shields, Impact, Daze, and team damage.
Tusks of Fury is an S-rank Defense W-Engine in Zenless Zone Zero, and it is best known as Caesar’s signature weapon. For Proxies who build around shields, survivability, and role compression, it remains one of the clearest examples of a W-Engine that changes how a Defense Agent functions. Rather than treating Defense units as pure protection, Tusks of Fury pushes them toward stunning, buffing, and supporting the entire team. That identity kept the W-Engine in team-building conversations long after its Version 2.0 rerun window closed in 2025. As of 2026, players who missed that banner should treat it as an exclusive waiting game rather than a standard pool item.

Quick Overview
| Detail | Info |
|---|---|
| Rarity | S-rank |
| Type | Defense W-Engine |
| Signature Agent | Caesar |
| Main Identity | Shield reinforcement, Impact, party Daze and DMG support |
| Acquisition | Exclusive W-Engine banner; Version 2.0 rerun ended in 2025 |
The short version? Tusks of Fury is not just a defensive stat stick. It is a role-compression tool that lets a Defense Agent protect the team while also applying stun pressure and group damage support.
Why Tusks of Fury Stands Out
Tusks of Fury reinforces shields created by Defense units, increases the equipper’s Impact, and adds party-wide benefits to Daze and overall damage output. That combination is unusual because it asks a Defense Agent to do several jobs at once: protect the team, build stun pressure, and contribute to the group’s damage window.
Players often think of Defense W-Engines as comfort picks. Tusks of Fury bends that expectation. A Defense Agent equipped with it can stun more like a Stun Agent while still providing the protection that made the role valuable in the first place. The result is a W-Engine that rewards teams built around coordinated bursts, shield uptime, and flexible support.

Best Characters for Tusks of Fury
The recommendation order is simple: Caesar first, then other Defense Agents who can make use of the shield and Impact package. Caesar is the primary recommended user because the W-Engine is her signature gear, and its effects line up with her role as a defensive support who can also pressure enemies.
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Caesar — The clear top choice. Tusks of Fury is built around her signature role, and it gives her shield-based kit more offensive and supportive reach.
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Other Defense Agents — Secondary options. The W-Engine can make virtually any Defense unit more versatile, but the value is highest when the team actually wants shield reinforcement, Impact, and party Daze support.
Players should not expect Tusks of Fury to turn every Defense Agent into an identical Caesar. It is still a specialist W-Engine. Its best home is a team that values protection and stun pressure at the same time.

How to Get Tusks of Fury
Tusks of Fury is an exclusive W-Engine. It had a rerun on the Dazzling Melody W-Engine Rerun Banner during Phase 2 of Version 2.0, which ran from June 25, 2025 to July 15, 2025. That banner has ended.
As of 2026, there is no other confirmed acquisition route in the available information. Proxies cannot expect to find it in the standard pool or through unrelated banner luck. Another rerun may happen in the future, so the practical advice is to watch official banner announcements and keep a reserve ready if Caesar’s signature gear is a priority.
Stats, Effects, and Upgrade Path
Tusks of Fury scales as an S-rank W-Engine, so its base stats and passive effect improve as players level and modify it. Exact per-level values should be checked in the in-game details screen because they change with ascension and modification.
| Area | What It Does |
|---|---|
| Shield support | Reinforces shields given by Defense units |
| Personal offense | Increases the equipper’s Impact |
| Party support | Increases the party’s Daze and overall DMG output |
| Role fit | Makes Defense Agents more versatile and stun-capable |
Ascension Materials
The ascension chart below summarizes the material categories needed for upgrades. Players should farm the appropriate W-Engine materials ahead of time if they plan to raise Tusks of Fury immediately after obtaining it.
Is Tusks of Fury Worth It in 2026?
For Caesar owners, the answer is usually yes if the team plan includes shields and stun windows. Tusks of Fury gives Caesar a sharper support identity and helps the team convert defense into pressure. For players without Caesar, the decision is more cautious. The W-Engine can work on other Defense Agents, but it is not a universal pick for Attack, Anomaly, or pure Stun teams.
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✅ Strong choice for Caesar-focused teams.
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✅ Excellent role compression for Defense units.
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✅ Valuable in teams that want shield uptime plus Daze pressure.
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⚠️ Exclusive and rerun-dependent, so availability is the main obstacle.
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⚠️ Less appealing for accounts that do not invest in Defense Agents.
Ultimately, Tusks of Fury is a specialist W-Engine with a clear job. It protects, it pressures, and it helps a Defense Agent feel less passive. In 2026, that makes it a strong target for Caesar players and a skip candidate for Proxies who prefer aggressive teams without a defensive anchor.
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